LaunchBlip vs Creator Dashboard: when to use each
Creator Dashboard is where you dig; LaunchBlip is where you notice. What each one is for, when to use which, and how to use both together.
Sources checked November 13, 2026.
By LifeGaming
On this page
Creator Dashboard is Roblox's own analytics for your game. LaunchBlip is a digest that reads some of those numbers with your permission and tells you what changed. You can use both. This page shows when each one fits.
What Creator Dashboard is for
Creator Dashboard is where you dig. Its analytics cover retention, engagement, acquisition, demographics, feedback and monetization, with filters, an Explore page for custom charts, benchmarks and chart export. Analytics dashboard (opens in a new tab).
It also holds tools that only Roblox can run on your game:
- Thumbnail personalization tests your Home page thumbnails on random groups of users. Thumbnails (opens in a new tab)
- Experiments run A/B tests on config values inside your game. Experiments (opens in a new tab)
- Ads Manager reports what your ad campaigns delivered. Ads Manager (opens in a new tab)
Access has rules: a game with more than 10 daily active users and 10 play hours for 7 consecutive days is eligible for all KPIs on the dashboard. Analytics dashboard (opens in a new tab).
What LaunchBlip is for
LaunchBlip is where you notice. After a read-only Roblox sign-in, it reads the metrics you authorize and compares the latest complete day with your previous 7-day average, or with the same weekday over recent weeks if you choose that. It flags stalls and drops, and keeps days Roblox hasn't finished publishing out of the comparison.
- Free covers one game with a weekly digest by email and on your dashboard, stall alerts, and one big-drop alert a week.
- Pro and Studio add daily digests, drop alerts with adjustable sensitivity, delivery to your own Discord channel, and a play-through tracker. Studio also includes a portfolio view and one Discord channel per game.
LaunchBlip reads totals only. It can't change your game and doesn't see individual players.
When to use each
| If you want to | Use |
|---|---|
| See what changed since last week, in one place | LaunchBlip digest |
| Hear when a number stalls or drops | LaunchBlip alerts |
| Dig into a source, a platform or a country | Creator Dashboard filters |
| Test Home page thumbnails | Creator Dashboard thumbnail personalization |
| Run an A/B test inside your game | Creator Dashboard Experiments |
| See what an ad campaign delivered | Ads Manager reports |
| Download chart data | Creator Dashboard chart export |
Use them together
- Read the LaunchBlip digest to see which number moved, and when.
- Open the matching Creator Dashboard chart and filter by source, platform or country to see where it moved. Analytics dashboard (opens in a new tab)
- If you shipped an update, compare equal windows of complete days before and after it, and treat the result as a clue, not proof.
LaunchBlip is not a replacement for Creator Dashboard. It points you at the chart worth opening.
See the same idea on sample data in the labSample data, not customer results