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How to read your Roblox retention

Retention tells you whether new players come back after their first visit. It is usually the clearest signal of whether your game is fun enough to return to, and it matters more than a one-day spike in visits.

D1, D7 and D30, explained

Roblox measures retention for each group (cohort) of new players, grouped by the date they first played:

D1 mostly reflects your first-time experience. D7 reflects whether your progression keeps people going. D30 reflects whether there is enough to do once players have finished the main goals.

Where to find it in the Creator Dashboard

Go to Creations, select your game, and choose Retention in the Analytics menu on the left. For group-owned games you need the group's analytics permission.

A few things that trip people up:

What counts as a good number?

We don't quote benchmark percentages here because we haven't found a public source we trust for them, and retention varies a lot by genre and audience. The most useful comparison is your own trend: are new cohorts retaining better or worse than the ones before your last update?

What to try when retention is low

Low D1: tighten the first five minutes.

Low D7: fix progression.

Low D30: give players a reason to stay.

Source: Roblox Creator Hub, Retention documentation.

Want this without opening the dashboard every day?

LaunchBlip gives you a quick digest of your players, retention, playtime and Robux on your dashboard or in your Discord, and alerts you when a number drops or stalls.

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How to read your Roblox retention | LaunchBlip